About Me
KIM VU Sound Designer
Hello.
I create sounds to tell stories.
Below is a selection of my Game Audio work.
Demo Reel
Current Project
This is Ghost Haunting, a 2D Point & Click Adventure developed by Three Headed Monkey Films. I currently work on it as Sound Designer. The footage shown in this video is from an early prototype.
DISCLAIMER: The implementation is not fully functional yet. That is why, I have recreated the in-game audio within my DAW. At the end of September, I will start implement all audio using FMOD in Unity.
Work Samples
Animated Short Film Reunify
Sound Redesign
The Last of Us Part II - Gunshot
Sound Redesign
House Flipper - Foley & UI
Sound Redesign
Hogwarts Legacy - Avada Kedavra
Sound Redesign
Hogwarts Legacy - Imperio
Sound Redesign
Hogwarts Legacy - Catching Bag
Sound Redesign
Personal Projects
Then Came a Stork - a game by Christopher Bonk and Kim Vu
In Then Came a Stork, the player assumes control of a stork, delivering babies. Each delivery prompts a conversation that provides glimpses into the lives of the inhabitants in an infertile world.
I designed the sounds, composed the music, wrote the dialogue and co-developed the narrative.
Solid Snake - a game by Christopher Bonk and Kim Vu
Solid Snake is a twist on the retro snake game, featuring reversed roles: The snake moves on its own, the player feeds it. When it is overfed, chaos ensues and a moral choice presents itself.
I designed the sounds, composed the music and developed the narrative.
Music Production
Other People's Questions (EP - Unreleased)
Other People's Questions is my debut EP as solo producer.
I wrote, recorded, produced and for the most part, mixed all my music. It is planned for release in winter 2024.