About Me

KIM VU   Sound Designer

Hello.

I create sounds to tell stories.

Below is a selection of my Game Audio work.

Demo Reel

Current Project

This is Ghost Haunting, a 2D Point & Click Adventure developed by Three Headed Monkey Films. I currently work on it as Sound Designer. The footage shown in this video is from an early prototype.

DISCLAIMER: The implementation is not fully functional yet. That is why, I have recreated the in-game audio within my DAW. At the end of September, I will start implement all audio using FMOD in Unity.

Work Samples

Animated Short Film Reunify 

Sound Redesign

The Last of Us Part II - Gunshot

Sound Redesign

House Flipper - Foley & UI

Sound Redesign

Hogwarts Legacy - Avada Kedavra

Sound Redesign

Hogwarts Legacy - Imperio

Sound Redesign

Hogwarts Legacy - Catching Bag

Sound Redesign

Personal Projects

Then Came a Stork - a game by Christopher Bonk and Kim Vu

In Then Came a Stork, the player assumes control of a stork, delivering babies. Each delivery prompts a conversation that provides glimpses into the lives of the inhabitants in an infertile world.

I designed the sounds, composed the music, wrote the dialogue and co-developed the narrative.

Solid Snake - a game by Christopher Bonk and Kim Vu

Solid Snake is a twist on the retro snake game, featuring reversed roles: The snake moves on its own, the player feeds it. When it is overfed, chaos ensues and a moral choice presents itself.

I designed the sounds, composed the music and developed the narrative.


Music Production

Other People's Questions (EP - Unreleased)

Other People's Questions is my debut EP as solo producer.

I wrote, recorded, produced and for the most part, mixed all my music. It is planned for release in winter 2024.


LinkedIn
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